Walking Dead

The Walking Dead: "Alone" (Season 4, Episode 13)

We see some of this show’s strengths return to the fore this week. Specifically, they know how to do a theme for an episode, stringing it across multiple characters and scenes, even if they do bludgeon you with it at times. Second, they do killer set pieces. You won’t find much in the way of TV that does it better.

 

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The Walking Dead: "Dead Weight" (Season 4, Episode 7)

Well, that was pointless, now wasn’t it?

The Governor goes from psychopath to sad loser surrounded by lazy walkers to family man and back to psychopath, all in the span of 1.25 episodes. Why? I guess because there were two episodes to kill. Maybe next week’s slam-bang action will give me second thoughts, but at this point I’m seriously unimpressed with the whole Governor arc. And yes, that retroactively extends all the way back to the third season.

It’s dead weight.

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The Walking Dead: "Internment" (Season 4, Episode 5)

Well that was one gory, boring, exciting, confusing gross-out of a memorable episode, wasn’t it? Just when it had me going “Meh,” it lurched up like a walker itself and started shambling right and left in impressively gnarly fashion. The first half was pretty unmemorable, the second half memorable indeed. But it also included some things I don’t want to remember.

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The Walking Dead: "Indifference" (Season 4, Episode 4)

We pick up where we left off last week. In order, we get some inspired set pieces that don’t actually involve gratuitous gore, some good dialogue, and a low key, downbeat ending that more or less works. Enough so that I’ll overlook for the moment what could be arbitrary angst of convenience. A good episode all things considered.

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